Copyright © All rights reserved. Made By Serif. Terms of use | Privacy Policy

Potion Level

Percentage chance in stock

1

75%

2

60%

3

45%

4

35%

5

25%

6

20%

7

15%

8

10%

9

5%

10

2%

11

1%

12

Nil

Higher

Nil

Lvl

Potion/Poison Type

Std Cost (geltling)

Active Ingredients

Corrupts after 2 months?

Effects and notes

1

Antidote I

30

Holy water

No

See Poison Rules.

1

Aphrodisiac Potion

20

Fish Eggs

Yes

Makes Drinker very randy. Lasts 1 encounter or 1 hour.

1

Aqua Arden

25

Pure Alcohol

No

Causes a single through when thrown onto a victim, and will cause flammable substances to ignite.

1

Balm

15

Crushed Nuts

No

Balm. Heals 5LP's

1

Chack

2500

Consume

No

STR 1. This very rare poison dyes a victim's skin yellow.

1

Charlatan's Pot

5

Elixir/Balm (of any level) that's passed its expiry date

No

50/50 chance of causing 5bps of hits or healing 5bp's of hits.

1

Delouse

25

Mint, Curdled Milk

Yes

Smear on.

Stops insect lice infestations; protects for 1 adventure.

1

Dust Of Coughing and Sneezing

40

Sand and Pepper

No

Forces victim to cough and splutter for 15 seconds. Victim is blind but can still fight.

1

Elixir

10

Used Lint

Yes

Potion. Heals 5BP's

1

Nutrition

100

Milk

Yes

Food nutrition in biscuit form. Lasts 1 week.

1

Witch Hand

80

Ingested

No

Unconscious for five minutes. Str 1. Light blueish liquid.

1

Yaska

40

Ingested

No

Limb Paralysis for 5 mins. Str 1. White liquid; smells like cherries.

2

Acid I

30

Sulphuric acid

No

Causes a single through or lessens the CR of any lock by 1.

2

Blue Orchid

75

Contact

No

Str 1 Single to player triple to monster. Clear liquid.

2

Faerie Sight

200

Elvish Eyes

Yes

Drinker has Faerie sight for 1 enc. or 15 mins.

2

Feather Fall

150

Griffins Feather

No

Drinker can fall safely 100 feet. Must be taken before fall.

2

Greylock

50

Ingested

No

Str 2 Double to player Quad to monster. Clear odorless syrup.

2

Hallucinogenic Pill

100

Magic Mushrooms

Yes

Consumer hallucinates for 1 enc.

2

Jumping Beans

75

10 Frog's Legs

Yes

Eater must do three individual 10 step jumps in any direction. (Must be one after the other and all three must be used.)

2

Leaping

30

1,000 Fleas

Yes

Drinker leaps 15' upwards then forwards up to 30 of their biggest steps. This is an instantaneous effect.

2

Mercurium

80

Quicksilver

No

Restores lost hair.

2

Narcotic Brew

100

Opium, elven Hair

No

1hr real time of bizarre hallucinations (ref controlled).

Poison Strength (3)

2

Remove Tattoo

150

Troll Stomach acid

No

Illegal. Will remove any tattoo and leaves no scaring.

2

Stink

40

Bog Water

No

Once un-stoppered any (including opener) must retreat 20' from container or throw up (this effect always repels non-fantastic animals. Lasts 1 enc. or 15 mins.

2

Vomit Brew

75

Hemlock, Dung, Urine

No

30 seconds of uncontrollable vomiting. Poison Strength (4)

3

Acid II

60

Sulphuric acid

No

Causes a double through or lessens the CR of any lock by 2.

3

Antidote II

90

Holy water

No

See Poison Rules.

3

Burn Compress

30

Linseed Oil

Yes

Heals half damage from any burn to BP's and LP's.

3

Coralli

50

Urine

Yes

Potent Contraceptive.

3

Dwarven XXXX Ale

50

Gunpowder

No

Very strong beer. Good Stuff!

3

Emotion Potion

100

Female Tear

Yes

Causes Fear/Hate/Friendship, etc for 1 enc. Or 15 mins. (emotion must be specified at time of buying).

3

Fertility

40

Rabbit Genitals

Yes

Guarantees conception.

3

Invincibility Balm 1

150

Turtle Shell

No

Gives the recipient +1 AP for 1 enc. or 15 mins.

3

Mohbon

55

Contact

No

Str 2. Single to player triple to monster.

3

Ogre strength Potion

200

Ogre Muscle

Yes

Gives strength skill for 1 enc. or 15 mins. Does not stack with strength skill.

3

Remove Nausea

30

Holy Water, Cats Eyes

Yes

Removes nauseating effects.

3

Scroll Paper

5 (per sheet)

Wood Pulp

No

Paper that will not burn or ruin when wet.

3

Sweet Water

30

Flower Petals

Yes

Perfume

3

Treasure Finding

75

Ground Tibbit Horn

No

Drinker can see hidden money (i.e. Gelt, Ernet, etc) it will glow in casters eyes even if inside a substance. (Can't see through lead).

3

Turbon

30

Ingested

No

Vomit/defecate for 15 minutes, 1 enc. Str 2. Colorless liquid.

3

Water Breathing Potion

100

Oceghyll Lungs

Yes

Can breathe under water. (not gases/poisons) Lasts 1 week or until drinker leaves water).

4

Acid III

90

Sulphuric acid

No

Causes a triple through or lessens the CR of any lock by 3.

4

Adjida

430

Ingested

No

Permanent Blindness. Str3.

4

Breek

100

Contact

No

Death to undead classes 5 or below. Str 10.

4

Chameleon Powder

400

Snake Skin

No

Wearer can hide in any woodland environment. Player is invisible to the naked eye as long as:-

 The player does not move.

 The player has made some attempt to hide.

 The searching creature did not witness the player hiding.

 The place hidden is not obvious.

4

Darksnake

95

Contact

No

Limb Swelling and Paralysis. Str 3.

4

Dust of Blindness

100

Ground Chalk

No

Blinds victim for 1 enc. or 15 mins.

4

Far Sight

100

Eagles Eyes

Yes

Drinker can see up to 10 miles in any direction.

4

Frenzy

75

Boar Heart

Yes

Effects as skill, which lasts 15 mins or 1 enc.

4

Hammerhand

100

Ogre Skull and Hands

Yes

All combat attacks are at +1 damage. Lasts 15 mins or 1 enc.

4

Invincibility Balm II

200

Turtle Shell

No

Gives the recipient +2 AP for 1 enc. or 15 mins.

4

Lembas

50

Mountain Goat Droppings

No

Counts as rations for 1 month.

4

Oil of Slipperiness

90

Snake Skin

Yes

Once rubbed on body the person is smothered in invisible oils that will make them almost frictionless and immune to grapple holding attacks for 1 encounter or 15 minutes.

4

Plant Control

235

Ent Sap

No

After smearing paste onto any living plant (not an Ent) it will be in the smearer's control for 15 mins or 1 Enc.

4

Plant Rejuvenation

50

Dung

Yes

Heals any non-animate plant back to full health.

4

Sleeping Draught

75

Sleeping Dust from eye of sleeper.

No

Drinker will sleep for 2 encounters or 24 hours.

4

Sticky Fingers

100

Spiders silk

No

Once paste is smeared on hands and feet person can climb any sheer wall. Effects last 15 mins or 1 enc.

4

Stone Skin

100

Garnet

No

Gives 3AP, which does not stack. Lasts 1 enc. / 15 mins.

4

Two Sights

100

Mages eyes

Yes

User can see Sa and Magic for 1 enc / 15 mins.

4

Windblast

100

Giant creatures lungs

Yes

Wind blast lasts as long as the drinker concentrates. Any the caster blows at, will be blasted off their feet.

5

Acid IV

120

Sulphuric acid

No

Causes a Quad through or lessens the CR of any lock by 4.

Also removes -2 AP from any armour touched.

5

Antidote III

120

Holy water

No

See Poison Rules.

5

Balm of Dexterity

150

Tibbit Tail

Yes

Gives +1 to DEX based skills.

5

Clotting

100

Troll Pituitary gland

Yes

Stops any bleeding and cauterises any wound.

5

Dream Juice

120

Ingested

No

Str 3. 10 min hallucinations. (Ref controlled)

5

Dust of Disguise

500

Changelings Brain

Yes

As Disguise Skill

5

Element Resistance

195

Elemental's essence

No

Each element protection must be bought separately (i.e. Earth, fire etc). Gives 15 point armour V's like elemental attacks (i.e. fireball).

5

Growth

250

Giants scalp

Yes

Drinker grows five times in size and does +1 damage in combat. Can also lift as the skills strength and power lift. Effects last 1 enc. or 15 mins.

5

Invincibility Balm III

250

Turtle Shell

No

Gives the recipient +3 AP for 1 enc. or 15 mins.

5

Lomat

135

Inject

No

Str 3. Triple to player, five to monster. (Quads worth of BP's)

5

Magic Restoration

75

1 Pint of wizards blood

Yes

Restores 5mp s to a mages total.

5

Opia

100

Consume

No

Each dose has an automatic effect of euphoria. Each dose causes a permanent loss of 1 PR point. A PR of 0 means the target has become totally addicted.

5

Paralysing Venom

300

Ghoul's Hands

No

Paralysis (PR4) for 1 enc. or 15 mins.

5

Potion of Endurance

100

Dwarf Heart

Yes

Removes the effects of strength drain.

5

Potion of Fire Breathing

150

Burning Brand and Gunpowder

No

Drinker can breathe fire for triple through (5 v's monsters).

5

Potion of Flight

500

Giant bird Feather

No

Drinker can Fly for 1 enc or 15 mins.

5

Potion of tongues

100

10 different tongues

Yes

Allows communication in any language for 15 mins or 1 enc.

5

Red Lotus

225

Contact

No

Str 3. Fingers rot away over the next hour.

5

Remove Fear

100


No

Removes the effects of fear.

5

Troll Strength Potion

200

Troll Muscle

Yes

Gives strength skill for 1 enc. or 15 mins. Does stack with strength skill.

6

Acid V

150

Sulphuric acid

No

Causes a Quin through or lessens the CR of any lock by 5. Also removes -2 AP from any non-magical armour touched.

6

Analgesic/Anesthetic

125

Opium, Troll stomach acid

No

Stops pain for 1 hour. Counts as +1 point stackable armour.

6

Concealment

300

Wood elf skin

Yes

Wearer can hide in any environment. They are invisible to the naked eye as long as:-

 The player does not move.

 The player has made some attempt to hide.

 The searching creature did not witness the player hiding.

 The place hidden is not obvious.

6

Create Bog

215

A Pint of water

No

100' radius all people including potion user must move time slow in their legs.

6

Elements Armour

300

Elf hair of respective element

No

Drinker becomes immune to damage from a non magical specific elemental attack

6

Ent Draught

150

Tree Bark

No

Restores all PR and DR points.

6

Invincibility Balm IV

300

Turtle Shell

No

Gives the recipient +4 AP for 1 enc. or 15 mins.

6

Oil of Beast Repellant

150

Canine Poo!

No

No non-fantastic animal will attack.

6

Oil of Loveliness

200

Mud

No

Makes person extremely attractive to opposite sex (same race).

6

Orc Sweat

75

Ingested

No

Str 3. Causes Gutfire 5 mins.

6

Paralysis

85

Ghoul Talons

No

Smear on hands and causes touch paralyses for 15 mins or 1 enc. on a victim.

6

Rejuvenation

1,000

Trolls Muscle sinew.

Yes

Heals Throat slit and hamstring effects. (regenerates muscle only, it will not re-attach a severed limb nor regenerate a new one)

6

See Through Illusion

225

Mirror, and diamond dust.

No

Illusions will have no effect on drinker for 15 mins or 1 enc.

6

Shrinking

250

Dwarf Scalp

Yes

Drinker will shrink to half size. Doing minus 1 damage.

6

Suggestion

250

Changeling Tongue

Yes

Drinker will be open to 1 non-fatal suggestion.

6

Trolls Blood

275

Contact

No

Str 3. Loose all Limbs LP's; monster limb paralysis.

6

Walk on Water

100

Oceghyll Feet

Yes

Lasts until drinker steps off the liquid.

7

Acid VI

180

Sulphuric acid

No

Causes a Six through or lessens the CR of any lock by 6. Also removes minus 3 AP from any non-magical armour touched.

7

Cause Fear

450

Daemon Face

No

Causes fear in any one victim for 5 mins.

7

Create Fog

100

Cotton Wool

No

As darkness 20' . Fog can be dispersed by a Windblast.

7

Devils Ale

1,800

Ingested and Contact

No

Str 4. Causes a 60BP's loss to player, 14 to monster.

7

Giant Strength Potion

200

Giant Muscle

Yes

Gives strength skill +1 (i.e. +2) for 1 enc. or 15 mins. Does stack with strength skill.

7

Idea

100

Owls entrails

Yes

As the cantrip.

7

Invincibility Balm V

300

Turtle Shell

No

Gives recipient +5 AP for 1 enc/15 mins

7

Love Philter or the Dust of Broken Hearts.

500

2 Swan hearts, Gold bonding ring

Yes

The drinker will love the next person of the opposite sex they see forever more. Unless they are separated for a complete year or a new love philter is employed.

7

Magic Restoration True

1,000

Mage's eyes and heart

Yes

Restores all magic Points.

7

Spirit Talk

75

Corpse Dust

No

5 min talk to the dead. Yes/No questions only.

7

Triff

300

Ingested

No

On the next encounter or after 1hr the victim will loose half their BP's hits if monster.

7

Truth Drug

430

Priests Fingers

Yes

Drinker can not lie for 5 mins.

8

Acid VII

210

Sulphuric acid

No

Causes a Seven through or lessens the CR of any lock by 7. Also removes minus 4 AP from any non- magical armour touched.

8

Antidote IV

150

Holy water

No

See Poison Rules.

8

Breathe Fire

300

Dragon's tongue

Yes

Causes a six through on a player eight through on monster.

8

Dust of Sneezing

565

Sand, Gunpowder & Snuff

No

Victim can only cough and splutter for 30 seconds. Can t parry

8

Embalming Fluids

330

Mummy Wrapping

No

Preserves any one body for all eternity.

8

Galak

300

Contact

No

Str 5. Causes quad to player, six to monster.

8

Invincibility Balm VI

300

Turtle Shell

No

Gives recipient +6 AP for 1 enc or 15 mins

8

Levitation

250

Giant bird liver

Yes

Drinker can float up or down only for as long as they wish or until they touch the ground again. As effects wear off drinker is slowly lowered to the floor.

8

Soma Preparation

500

Oriental's Sweat

Yes

As Meditation Skill

8

Spirit Walk

200

Corpse Hair

No

Allows astral travel. Meaning the drinker can leave their body and scout ahead etc while invisible.

9

Acid VIII

240

Sulphuric acid

No

Causes an Eight through or lessens the CR of any lock by 8. Also destroys any non- magical armour touched.

9

Black Mead

275

Contact

No

Str 4. Limb Atrophy (before next adventure.

9

Black Powder

1,500

Sulphur

No

Makes 1 barrel of Gunpowder.

9

Invisibility

500

Air Elemental's essence

No

Drinker is invisible for 15 mins or 1 enc.

9

Scrying Waters

800

Quicksilver and eagles eyes.

Yes

As a single bolstered Scrying spell but target does not need to be marked only named by their TRUE name. This will not scry objects only people.

9

Silver Lotus

325

Ingest

No

Str 6. 1 Month Coma.

9

Transforming Organic Dust.

900

Nose of a Wolfen or Coyle.

Yes

Allows drinker to transform into a plant of equal size and mass, drinker can not move.

9

Trikk

250

Smell

No

Str 5. Paralysis 10 minutes.

10

Balsami

1,000

Ground Unicorn Horn

No

Cures any disease or removes any poison effect.

10

Buluka

3,500

Consume

No

STR 30. Allows the caster to dream of the future. It also gives the player a slight psychotic quirk.

10

Devils Mead

295

Ingest

No

Str 6. Causes frenzy then death.

10

Flight

475

Griffon Feathers

No

Allows caster to fly. Effects last 15 mins or 1 enc. As effects wear off drinker is slowly lowered to the floor.

10

Gaseous Form

500

Ghost's Tether

No

Drinker can become gaseous and is immune to all physical attacks unless magical. While in this form a drinker may cast spells (unless physical semantics' etc are required) and communicate but can not effect anything/body else in any way.

10

Golem

500

Granite, lava

No

Summons a large 50 hit stone Golem that is immune to non-magical weapons.

10

Stirge Sweat

1,500

Ingest

No

STR 3. Victim suffers fear from everything that moves. Lasts 15 mins or 1 enc.

11

Acid X

300

Sulphuric acid

No

Causes a Ten through or lessens the CR of any lock by 10. Also destroys any non- magical armour touched.

11

Foretell Future

1,000

Opium & Daemon Blood

No

Drinker can see into the future for 5 mins.

11

Kumiai

1,325

Inject

No

Str 10. Coma and Spasms. Clear juice smells of elderberry.

11

Life in Death

1,000

Respective corpse of undead wished to become on death.

No

Will become undead creature on death.

11

Will Submission

1,000

Gorgon eyes, Ghoul flesh

No

Drinker will become the slave to the next person who commands him for the next 15 mins or 1 enc.

12

Aqua Mortis

2,000

Dragon Blood

Yes

Death in 10 minutes (no resistance) unless a remove curse or dispel magic is cast on victim that is of 10th level or higher.

12

Dodge Blow

500

Kaboi Muscles(leg)

Yes

As skill

12

Dust of Disappearance

900

Specter Essence

No

Allows drinker to teleport to any location within sight.

12

Pink Lightning

7,500

Ingest

No

STR 2. Causes permanent Strength drain, and rots leg muscles as Hamstring.

12

Tylack

1,000

Contact

No

Str 8 Hallucinations for 5 mins then heart failure.

12

Vilmat

3,800

Breathe

No

Gas. STR 5. 1 dose of Vilmat creates a 20' gas cloud that is impervious to wind attacks. Any in the cloud take a permanent single through every 3 seconds they remain within it, as it burns out their lungs and internal organs.

13

Soma

8,000

Soma flower, religious symbol, holy water, ground unicorn horn

No

Powerful Hullucinogenic. If a Priest allows you to commune with your Diety for 1 enc / 15 mins.

15

Vimat

15,500

Ingest

No

STR 4. Massive amnesia which will cause the victim to loose their last two skills learnt. If no skills then the victim dies as the brain forgets its primary function, such as remembering to breathe.