Steps to creating a Character
Racial Templates - Human
Racial Templates - Other
Freak Rolls
Military Characters
Oriental Characters
Table One
Table Two
Table Three
Military Scout
Military Mage
Military Soldier
Militia
Navy
Samurai or Ronin
Sohei
Ashigaru
Ninja
Kuge
The Races
Distances
Laws
The Lords
World History
Cities
Maps
Guilds
Currency
The Planes
Hell
Human Races - Eastern Continent
Human Races - Western Continent
'Animal' Races
Non-Human Races
Half-Breeds
Elves
Faerie and other Realm
NPC Races
Ayel
Bokustriain
Bradorman
Caninite
Chamweddian
Cymriian
Domeks
Doresidian
Dorite
Eredian
Evanssian
Horgrethian
Imlysidian
Kalladorian
Labba
Liffs
Medite
Oldharnians
Pakarians
Redician
Romani
Sellesite
Solvite
Tharite
Thothite
Andian
Arges
Zambeshians
Adram
Ape-man
Bearman
Kaboi - Cat Folk
Karnakks (Lizard-men)
Kelpie
Ratling
Serpentine
Wolfen
Changelings
Cyclops
Dwarves
Dwagar
Gnomes
Hobgoblin
Merfolk
Oceghyll
Part Kobolds
Tibbits
Half-Elf
Half-Orcs
Half-Ogres
Half-Trolls
History of the Elves
Abukir - Wild Elves
Aquine - Water/Sea Elves
Assim (Drow) - Dark Elves
Beltir - Light Elves
Eltinder - Fire Elves
Gnomanie - Earth Elves
Naladore - High Elves
Sylmanie - Air Elves
Ajor
Dryads
Dragon Newts
Oakmen
Playing a Lord
Royal Family
The Five Families
Recent History
Creating a Lord Character
Drummond
Grimstone
Maddock
Sedrin
Warfields
Drummond Family
Grimstone family
Maddock family
Sedrin family
Warfields family
Lords Meeting - 10/05/2014
Baeggwyn
Gefyn Dwyr
Tyrnuedd
Luagg
Peldwyn
Baeggwyn
Feurdii
Adwyn
Lyngoch
Maedyll
Cefyn Graenog
Dinnas Emyrs
Llyn Cerrig Bach
Tal-Y-Lyn
Gefyn Dwyr
Alchemists and Healers
Draught and Ointment Makers
Guild of Ointment Makers
Queens Alchemy Guild
Gold and Silversmith's Guild
Guild of Armourers
Union of Street Peddlers
Pawnbrokers and Moneylenders Guild
Seafarers Association
League of Boatmen
Stevedore's Guild
Teamsters Guild
Beggars and Homeless Guild
Guild of the Silver Moon
Guild of the Eternal Mountains
Guild of Players
Acolytes of the World Tree
Guild of High Traders
Plutonic Guild of Loremasters
Academy of Librarians
Academy of Learning
Towers of Sorcery
Dozen Hues
Arcane Guild of Sorcery
Guild of the Fires Phoenix
Guild of Runesmiths and Alchemists
The Gnomemsters
Brotherhood of the Marsh
Wychpool Mages
Brethren of the Earth Mothers Womb
Portlock Society
The Sestonivich
Underwood Mages of the Leaf
Cult of the Dark Secrets
Hearth Guard of the Underdeeps
Templar Mages of the Moon
Guardian Mages of the Soulfire Stone
Patriarch's of the Daemon
The Black Reavers
Wolf Runners
Airmages of the Far North
Wizards of the Four Winds
The Tang
The Three Penny Bridges
Brotherhood of the Cloak
Northside Gang
Guild of Speakers
The Sith Rionnasc's
Acolytes of the Black Blade
Board of Trade Enquiries
Officers of the Kings Interest
Warlords Gifted
Warlords of the Black Falchion
Houses of Healing
Temple of Morodin
Beloved of Tanarsa
Mirkos Guild
Temple of Marnarka
Half Ogre Clans of Horgreth
Osaka Brotherhood
Tachivara Samurai
Great Golden Horge
City Guild of Mercenaries
Guild of Craftsmen
Guild of Victuallers and Brewers
TOS Guild Info - Page 1
TOS Guid Info - Page 2
TOS Guild Info - Page 3
TOS Guild Info - Page 4
TOS Spells - Cantrips
TOS Spells - Level One
TOS Spells - Level Two
TOS Spells - Level Three
TOS Spells - Level Four
TOS Spells - Level Five
TOS Spells - Level Six
TOS Spells - Level Seven
TOS Spells - Level Eight
TOS Spells - Level Nine
TOS Spells - Level Ten
TOS Spells - Level Eleven
TOS Spells - Level Twelve
Tanarsa Ritual
Skill Summary Table
Skills A
Skills B
Skills C
Skills D
Skills E - F
Skills G - L
Skills M
Skills N - R
Skills S
Skills T
Skills U - Z
Accountancy
Acrobatics
Acting
Acute Hearing
Acupuncture
Acute Smell
Alchemy
Alcohol Resistance
Ambidextrous
Anatomy
Animal Empathy
Animal Lore (Non-Fantastic)
Animal Lore (Fantastic)
Animal Training / Handling
Appraise (Evaluate)
Armoury
Art
Artillery
Baking
Barbering
Battle Magic
Beautician
Bee Keeping
Biography
Bladed Weapon
Blow Pipe
Blunt Weapons
Boat Building
Body Development
Book Lore
Bowmanry
Brawling
Brewing
Butcher
Camouflage - Above Ground
Camouflage - Subterranean
Carpentry
Cartography
Cartwright
Chandlery
Chaos Magic Mastery
Chaos Meditation
Chi Points
City Lore
Cloth Manipulation
Cobbling
Consecrate Ground
Contortionism
Cook
Coopery
Daemon Lore
Dance
Defence Mastery
Dentistry
Disease Lore
Disguise
Distillery
Dodge Blow
Dowsing
Drill
Drug Resistance
Dual-Weapon Combo
Dying
Elemental Lore
Embalming
Engineering
Entertainment
Etiquette
Extra Finances
Fae Lore
Fae Gateway Lore
Faerie Sight
Farming
Fish
Fish Lore (Non-Fantastic)
Fish Lore (Fantastic)
Fishmonger
Flails
Formula Control
Forgery
Fortune Magic Mastery
Frenzy
Fruiterer
Gamble
Gardening
Garotte
Geography
Glassblowing
Gold Panning
Hamstring
Heraldry
Herb Lore
Herb Manufacture Points
History
Hypnotise
Insect Lore
Instrument Maker
Item Lore
Jewelling
Language
Law Lore
Locksmith
Magic Development
Magic Manipulation
Magic Mastery
Magic Sense
Management
Marksmanship
Martial Arts
Masonry / Stone Working
Meditation
Metallurgy
Milling
Mining
Missile
Mythology
Nursing
Observation
Orientation
Palmistry
Perform Cantrip
Perform Miracle
Perfumery
Pest Control
Picklock
Pickpocket
Planular Lore
Plant Lore
Poison Lore
Pottery
Power Lift
Printing
Quarrying
Racial Lore
Rapid Healing
Rope Work
Row
Rune Mastery
Sailing
Scale Sheer Surface
Sea Lore
Seduction
Shamanism - Spirit Rules
Ship Lore
Signals
Skiing
Skinning
Sleep (Cat Nap)
Smelter
Star Lore
Stone Lore
Strength
Style Break Off Ritual
Surgery
Survival Lore
Swim
Shaman Spirits
Shamanistic Rituals
Spirits - Animals
Spirits - Creature
Spirits - Plant
Spirits - Power
Tanning
Teaching
Tear Throat
Thatching
Theology
Throat Slit
Thrown
Tight Rope Walking
Tinker
Tobacconist
Torture
Tracking
Trap Mastery
Two-Handed Weapons
Undead Lore
Viniculture
Weapon Mastery
Wig Maker
Wild Magic Mastery
Wild's Lore
Witch Curse
Wound Binding
Wrestling
Wrestling - Sumo
Yodelling
Alchemy
Armour
Clothing
Food and Lodgings
Herbs
Equipment
Properties
Weapons - Melee
Weapons - Missile
Alchemy Rules
Broken Bones
Business Rules
Diseases
Etiquette
Herbalism Rules
Magic Rules
Military Tables
Monstering
Religion Rules
Rune Mastery Rules
Strength Drain
Skins and their Properties
Willpower
Business Earnings
Business Set Up Costs
Profession Earnings
Job Earnings Table
Magic Rules
Cantrips
Mage and Apprentice Rules
Magic Manipulations
Magical Research
Soul Fire Stone Ritual
Bolster
Charging
Delay
Distruct
Effect Other
Extension
On / Off
Permenency
Range
Re-Charge
Stipulation
Warding
Military Injury Table
Military Spoils Table
Random Event Table
Avatars
Blesses and Curses
Religious Familiar
Guidance and Sacrifices
Holy & UnHoly Water
Index of Gods
Laying the Dead to rest
Origin of Religion
Religious Symbols
Strictures
The Priesthood
Ahsonnuzli
Alalu
Antea
Anubis
Arito
Astaroth
Azron
Balial
Balius
Barnardo
Chronos
Daleth
Daunum
Dauthrman
Eshu
Feng Po
Fenrir
Grond
Hachimoto
Ishtra
Kaboi
Kalin
Kisschk
Logaam
Lorinthiel
Lu Tong
Marnarka
Mirkos
Moradin
Nakasatra
Ninurta
Nissk
Nurgal
Nushi No-Kami
Ome-te Llest
Pharastus
Plouton
Poseidon
Qabanil
Ro'Azarkh
Shashiri No-Kami
Shen-Lui
Sshlikk
Tanarsa
Taoune
Tsu
Udrabax
Vladivar
Warlord
Xenos
Zhang Ko-Lao
Rune Mastery Q&A
Adventures
World News 22/11/2010
World News 07/10/2010
World News 24/09/2010
Members Stories
Tavern Wall
Event Blog
United Luagg Alliance
Rob
Vicky
Aerie - Intro and Prologue
Aerie - Chapter One
Aerie - Chapter Two
Aerie - Chapter 3
Aerie - Chapter 4
The Game - Gods at Play
The Game - New Pieces
Gwynneth - Intro
Gwynneth - Chapter 1
Gwynneth - Chapter 2
Gwynneth - Chapter 2 continued
Gwynneth - Chapter 3
Gwynneth - Chapter 3 continued
Steps to creating a Character
Racial Templates - Human
Racial Templates - Other
Freak Rolls
Military Characters
Oriental Characters
Table One
Table Two
Table Three
Military Scout
Military Mage
Military Soldier
Militia
Navy
Samurai or Ronin
Sohei
Ashigaru
Ninja
Kuge
The Races
Distances
Laws
The Lords
World History
Cities
Maps
Guilds
Currency
The Planes
Hell
Human Races - Eastern Continent
Human Races - Western Continent
'Animal' Races
Non-Human Races
Half-Breeds
Elves
Faerie and other Realm
NPC Races
Ayel
Bokustriain
Bradorman
Caninite
Chamweddian
Cymriian
Domeks
Doresidian
Dorite
Eredian
Evanssian
Horgrethian
Imlysidian
Kalladorian
Labba
Liffs
Medite
Oldharnians
Pakarians
Redician
Romani
Sellesite
Solvite
Tharite
Thothite
Andian
Arges
Zambeshians
Adram
Ape-man
Bearman
Kaboi - Cat Folk
Karnakks (Lizard-men)
Kelpie
Ratling
Serpentine
Wolfen
Changelings
Cyclops
Dwarves
Dwagar
Gnomes
Hobgoblin
Merfolk
Oceghyll
Part Kobolds
Tibbits
Half-Elf
Half-Orcs
Half-Ogres
Half-Trolls
History of the Elves
Abukir - Wild Elves
Aquine - Water/Sea Elves
Assim (Drow) - Dark Elves
Beltir - Light Elves
Eltinder - Fire Elves
Gnomanie - Earth Elves
Naladore - High Elves
Sylmanie - Air Elves
Ajor
Dryads
Dragon Newts
Oakmen
Playing a Lord
Royal Family
The Five Families
Recent History
Creating a Lord Character
Drummond
Grimstone
Maddock
Sedrin
Warfields
Drummond Family
Grimstone family
Maddock family
Sedrin family
Warfields family
Lords Meeting - 10/05/2014
Baeggwyn
Gefyn Dwyr
Tyrnuedd
Luagg
Peldwyn
Baeggwyn
Feurdii
Adwyn
Lyngoch
Maedyll
Cefyn Graenog
Dinnas Emyrs
Llyn Cerrig Bach
Tal-Y-Lyn
Gefyn Dwyr
Alchemists and Healers
Draught and Ointment Makers
Guild of Ointment Makers
Queens Alchemy Guild
Gold and Silversmith's Guild
Guild of Armourers
Union of Street Peddlers
Pawnbrokers and Moneylenders Guild
Seafarers Association
League of Boatmen
Stevedore's Guild
Teamsters Guild
Beggars and Homeless Guild
Guild of the Silver Moon
Guild of the Eternal Mountains
Guild of Players
Acolytes of the World Tree
Guild of High Traders
Plutonic Guild of Loremasters
Academy of Librarians
Academy of Learning
Towers of Sorcery
Dozen Hues
Arcane Guild of Sorcery
Guild of the Fires Phoenix
Guild of Runesmiths and Alchemists
The Gnomemsters
Brotherhood of the Marsh
Wychpool Mages
Brethren of the Earth Mothers Womb
Portlock Society
The Sestonivich
Underwood Mages of the Leaf
Cult of the Dark Secrets
Hearth Guard of the Underdeeps
Templar Mages of the Moon
Guardian Mages of the Soulfire Stone
Patriarch's of the Daemon
The Black Reavers
Wolf Runners
Airmages of the Far North
Wizards of the Four Winds
The Tang
The Three Penny Bridges
Brotherhood of the Cloak
Northside Gang
Guild of Speakers
The Sith Rionnasc's
Acolytes of the Black Blade
Board of Trade Enquiries
Officers of the Kings Interest
Warlords Gifted
Warlords of the Black Falchion
Houses of Healing
Temple of Morodin
Beloved of Tanarsa
Mirkos Guild
Temple of Marnarka
Half Ogre Clans of Horgreth
Osaka Brotherhood
Tachivara Samurai
Great Golden Horge
City Guild of Mercenaries
Guild of Craftsmen
Guild of Victuallers and Brewers
TOS Guild Info - Page 1
TOS Guid Info - Page 2
TOS Guild Info - Page 3
TOS Guild Info - Page 4
TOS Spells - Cantrips
TOS Spells - Level One
TOS Spells - Level Two
TOS Spells - Level Three
TOS Spells - Level Four
TOS Spells - Level Five
TOS Spells - Level Six
TOS Spells - Level Seven
TOS Spells - Level Eight
TOS Spells - Level Nine
TOS Spells - Level Ten
TOS Spells - Level Eleven
TOS Spells - Level Twelve
Tanarsa Ritual
Skill Summary Table
Skills A
Skills B
Skills C
Skills D
Skills E - F
Skills G - L
Skills M
Skills N - R
Skills S
Skills T
Skills U - Z
Accountancy
Acrobatics
Acting
Acute Hearing
Acupuncture
Acute Smell
Alchemy
Alcohol Resistance
Ambidextrous
Anatomy
Animal Empathy
Animal Lore (Non-Fantastic)
Animal Lore (Fantastic)
Animal Training / Handling
Appraise (Evaluate)
Armoury
Art
Artillery
Baking
Barbering
Battle Magic
Beautician
Bee Keeping
Biography
Bladed Weapon
Blow Pipe
Blunt Weapons
Boat Building
Body Development
Book Lore
Bowmanry
Brawling
Brewing
Butcher
Camouflage - Above Ground
Camouflage - Subterranean
Carpentry
Cartography
Cartwright
Chandlery
Chaos Magic Mastery
Chaos Meditation
Chi Points
City Lore
Cloth Manipulation
Cobbling
Consecrate Ground
Contortionism
Cook
Coopery
Daemon Lore
Dance
Defence Mastery
Dentistry
Disease Lore
Disguise
Distillery
Dodge Blow
Dowsing
Drill
Drug Resistance
Dual-Weapon Combo
Dying
Elemental Lore
Embalming
Engineering
Entertainment
Etiquette
Extra Finances
Fae Lore
Fae Gateway Lore
Faerie Sight
Farming
Fish
Fish Lore (Non-Fantastic)
Fish Lore (Fantastic)
Fishmonger
Flails
Formula Control
Forgery
Fortune Magic Mastery
Frenzy
Fruiterer
Gamble
Gardening
Garotte
Geography
Glassblowing
Gold Panning
Hamstring
Heraldry
Herb Lore
Herb Manufacture Points
History
Hypnotise
Insect Lore
Instrument Maker
Item Lore
Jewelling
Language
Law Lore
Locksmith
Magic Development
Magic Manipulation
Magic Mastery
Magic Sense
Management
Marksmanship
Martial Arts
Masonry / Stone Working
Meditation
Metallurgy
Milling
Mining
Missile
Mythology
Nursing
Observation
Orientation
Palmistry
Perform Cantrip
Perform Miracle
Perfumery
Pest Control
Picklock
Pickpocket
Planular Lore
Plant Lore
Poison Lore
Pottery
Power Lift
Printing
Quarrying
Racial Lore
Rapid Healing
Rope Work
Row
Rune Mastery
Sailing
Scale Sheer Surface
Sea Lore
Seduction
Shamanism - Spirit Rules
Ship Lore
Signals
Skiing
Skinning
Sleep (Cat Nap)
Smelter
Star Lore
Stone Lore
Strength
Style Break Off Ritual
Surgery
Survival Lore
Swim
Shaman Spirits
Shamanistic Rituals
Spirits - Animals
Spirits - Creature
Spirits - Plant
Spirits - Power
Tanning
Teaching
Tear Throat
Thatching
Theology
Throat Slit
Thrown
Tight Rope Walking
Tinker
Tobacconist
Torture
Tracking
Trap Mastery
Two-Handed Weapons
Undead Lore
Viniculture
Weapon Mastery
Wig Maker
Wild Magic Mastery
Wild's Lore
Witch Curse
Wound Binding
Wrestling
Wrestling - Sumo
Yodelling
Alchemy
Armour
Clothing
Food and Lodgings
Herbs
Equipment
Properties
Weapons - Melee
Weapons - Missile
Alchemy Rules
Broken Bones
Business Rules
Diseases
Etiquette
Herbalism Rules
Magic Rules
Military Tables
Monstering
Religion Rules
Rune Mastery Rules
Strength Drain
Skins and their Properties
Willpower
Business Earnings
Business Set Up Costs
Profession Earnings
Job Earnings Table
Magic Rules
Cantrips
Mage and Apprentice Rules
Magic Manipulations
Magical Research
Soul Fire Stone Ritual
Bolster
Charging
Delay
Distruct
Effect Other
Extension
On / Off
Permenency
Range
Re-Charge
Stipulation
Warding
Military Injury Table
Military Spoils Table
Random Event Table
Avatars
Blesses and Curses
Religious Familiar
Guidance and Sacrifices
Holy & UnHoly Water
Index of Gods
Laying the Dead to rest
Origin of Religion
Religious Symbols
Strictures
The Priesthood
Ahsonnuzli
Alalu
Antea
Anubis
Arito
Astaroth
Azron
Balial
Balius
Barnardo
Chronos
Daleth
Daunum
Dauthrman
Eshu
Feng Po
Fenrir
Grond
Hachimoto
Ishtra
Kaboi
Kalin
Kisschk
Logaam
Lorinthiel
Lu Tong
Marnarka
Mirkos
Moradin
Nakasatra
Ninurta
Nissk
Nurgal
Nushi No-Kami
Ome-te Llest
Pharastus
Plouton
Poseidon
Qabanil
Ro'Azarkh
Shashiri No-Kami
Shen-Lui
Sshlikk
Tanarsa
Taoune
Tsu
Udrabax
Vladivar
Warlord
Xenos
Zhang Ko-Lao
Rune Mastery Q&A
Adventures
World News 22/11/2010
World News 07/10/2010
World News 24/09/2010
Members Stories
Tavern Wall
Event Blog
United Luagg Alliance
Rob
Vicky
Aerie - Intro and Prologue
Aerie - Chapter One
Aerie - Chapter Two
Aerie - Chapter 3
Aerie - Chapter 4
The Game - Gods at Play
The Game - New Pieces
Gwynneth - Intro
Gwynneth - Chapter 1
Gwynneth - Chapter 2
Gwynneth - Chapter 2 continued
Gwynneth - Chapter 3
Gwynneth - Chapter 3 continued