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Rank

Category

Hobby Skill

Exp Cost

Pro Lvl

Cost

1

DEX

YES

3

3

300

2

DEX

NO

4

3

160

3

DEX

NO

6

3

500

4

DEX

NO

8

3

800

5

INT

NO

10

3

1000

Abilities at level

Level of

Locksmith

Skill

Notes

1

Make locks

Player is able to Make any standard lock

2

Make Master Crafted Locks

a) Player is able to make any +1 MC lock

b) Learn Picklock Rnk1 for minimum cost 2exp.

3

Make Supreme Master Crafted Locks

a) Player is able to make any +2 MC lock

b) Learn Picklock Rnk2 for minimum cost 3exp.

4

Make Magical Locks

a) Player can Make open any magical locks.

b) The player may set a magical alarm.

c) Set magical trap triggers

(Does not set the spell effect, the spell must be cast over the lock as manipulation costs. Locksmith may employ the services of a mage or use their own).

d) He also gains the Magic Sense Skill free.

e) Learn Picklock Rnk3 for minimum cost 4exp.

5

Open gateway*

PC can close any open magical gateway or rift.

The player must have Planular lore in conjunction with this level of skill. The door can only remain open as long as the picker is in contact with the gateway.

*To close a gateway or rift the gateway must already be open. A locksmith cannot create his own gateway however he can close one that has been opened prior by magic. Nor can he change where the gateway leads to.